Ouch! I count myself lucky I have only had to deal with #1... Granted, I'm still in school, and the most complicated thing I have dealt with is a second-year game engine... Oh, wait. I correct myself. I have dealt with #4:MommyDoom wrote:Lemme see, for those programmer geeks out there: Which is worse?
1. Trying to figure out someone else's code
2. Trying to figure out someone else's code written from a LOUSY spec
3. Trying to figure out a LOUSY programmer's code written from a LOUSY spec
I'm flowcharting #3 tonight. i'm in hell.
MommyDoom
4. Trying to figure out a programmer's code who specializes in a completely different type of code, and tries to make it function like that type, using a LOUSY spec....
(IE, a Networking and Windows programmer trying to make an basic game engine from scratch, using his own takes on how an engine should be built. He made the entire thing function like a cross between Windows code, and a Networking system... The Engine my second year game team made was better, AND made more sense...)
Also, have been here for about 4.5 years, and have made only 21 posts...
Omegano